Immortals Fenyx Rising Blurry Vision

Immortals Fenyx Rising Wiki Guide
Blurry Vision
This is the terminal quest of the Clashing Rocks portion of the story, and introduces you to Myth Challenges. For the most function, these puzzles are part of the open world rather than the story, though a few are mandatory, starting with this one.
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Commencement, travel to the marker to speak to the Oracle. You'll then need to fight a set up of enemies; use your axe on the ones with shields. Then, in the room with the braziers, you'll have to stand on the circle pad, shoot an pointer through a lit brazier, and send information technology to the unlit brazier. This is a good lesson in two things: circle pressure pads can but be activated by Fenyx, not weight alone, and that Apollo's Pointer will help with so many puzzles in the game. With the brazier lit, you can move the box onto the other pressure pad, which opens the I-Eyed Giant vault. Jump in.
At the outset pressure level pads, you should stand on the right with ii boxes. On the second set, switch the boxes around. After this, you'll need to face some Gorgons, but as soon as yous defeat them y'all can recover your health at the table with the apple.
Activate the switch, then pull the box onto the pressure pad. Get back and take hold of the box from the side for the adjacent force per unit area pad, then activate the switches and roll the balls into the curved pressure level pads. For the i inside the golden cage, yous'll demand to pull it towards the walls to round the corners.
How to consummate the Observatory Constellation puzzle
Next, y'all'll take to fight a cyclops. Throwing rubble will do big damage, but watch for it stomping. There's a heal station afterwards, but the fighting is over. Grab the jar, and open the breast for more Lightning, then go out.
You'll then need to head to the quest marker, which is where the Myth Challenges mentioned earlier comes in. You'll need to retrieve the blue balls and arrange them in the order as directed past the constellation puzzle on the wall. The first ball is in place, while the 2d is in the edifice to the right. Go to the right wall and smash through it, then carry the ball back. The third and 4th are in the aforementioned place, then pull the lever in front end of the puzzle, then jump over the ruddy barrier to the left. Place the blue ball in here on the nearby pressure level pad, which opens the front door and grants admission to the fourth blue ball. Behave both of them to the puzzle, ane by one.
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With this, you'll be able to grab the Coin of Charon and the Wings. Talk to the Stranger, and with that, the main quests of the Clashing Rocks are consummate.
If this quest has whet your appetite, our Myth Claiming Solutions folio takes autonomously every challenge in the game for you lot.
Up Side by side: When in Olympos
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Immortals Fenyx Rising Blurry Vision,
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